Player ESP: Boxes / names / distance / health / skeleton / and snaplinesBot / Guard ESP: Separate colors with the same player ESP featuresCreature ESP: All creature types with individual colorsDead Body ESPLoot ESP: Ground items with rarity colorsContainer ESP: Locked / unlocked / opened / and empty states / contents preview / and loot presetsExtraction Point ESP: Open / closed status / countdown timer / and zone radiusTrap / Hazard ESP: Gravity / singularity / repulsion / null-G / shear / anomaly traps / and swarmsVehicle ESP: Occupied status / fuel / and trunk contentsCharacter Model Rendering: 3D models through walls with wireframe / solid / and chams modesAim Dot: Visual aim indicator without mouse movementAmmo Counter HUDPlayer Stats HUD: Heart rate / stamina / breath / and painTeam BadgePlatform Icons: PC / PlayStation / and XboxWeapon Display: Other players’ held weapon names and types
Aim
Aimbot: FOV selection with EMA / linear smoothingBullet Prediction: Velocity tracking and weapon-specific bullet speedsBone Selection: Head / neck / chest / pelvis / or closest boneCamera-Local Aiming: Supports leaning and gravity zonesTriggerbot
Players Tab
Separate Players / Bots tabsClick-to-expand player loadoutsEquipment: Helmet / armor with durability / backpack / and suitWeapons & Attachments: Scope / muzzle / grip / and magazineInventory List: Rarity colors and item pricesTotal Loot ValuePlatform Column
Loot Filters
Category Toggles: Weapons / ammo / medical items / armor / keys / and moreRarity Toggles: Common / uncommon / rare / epic / and legendaryMinimum Value FilterPer-Item Overrides: Show / hide / color / and distanceSearchable Item Table: 2 / 321 itemsRight-Click Menu: Add items to filter listsCustom Filter Lists: Create / edit / and delete named lists
Creature Filters
Individual Toggles: 37 creature typesPer-Type Settings: Color / distance / and opacityPer-Type Distance Override ToggleCustom Filter ListsRight-Click Context Menu
ESP Customizer
Box Styles: Corner / full / 3D / and roundedBox Settings: Fill / outline / thickness / and roundingText Settings: Position / outline style / and team colorsHealth Bar Styles: Left / right / bottom / or numberHealth Gradient ColorsSkeleton Settings: Colors / thickness / and joint dotsSnapline ThicknessPer-Class Colors: Enemy / teammate / bot / and creatureLive 3D Model Preview with Orbit Camera
Radar / Minimap
Map Texture Background: Automatically loads for each levelRotate-with-Player / North-Up ModesEntity Layers: Players / creatures / loot / extraction points / hazards / and vehiclesBattle Area Circle with Outside DimmingStorm Zone CircleBuilding Labels & OutlinesKey RoomsCompass / Zoom / and Drag Controls
Web Radar
Browser-Based Top-Down Map: localhost:8888Map Image with Battle Area OverlayAll Entities / Hazards / Vehicles / and ContainersBuilding Labels & Key RoomsRotate-with-Me ModeAutomatic Raid Detection