Enable Aimbot — Master toggle for aim assistanceTarget Bone — Head / Neck / ChestPriority Mode — FOV based / Closest distance / Lowest healthSmooth Aim — Smoothed aim movementSmoothness Level — 1–10Humanization — Path variation and micro-jitterRealism (Path Variation) — 0.1–1.5Reaction Delay — Simulated reaction delay (0–1)Overshoot (Human Correct) — Chance to overshoot then correct (0–1)Movement Prediction — Lead moving targetsLock Indicator — On-screen indicator when lockedFOV Circle — Draw aim FOV circleFOV Radius — 10–180°Target Filters — Enemies / Teammates / NPCsVisible Targets Only — Only aim at visible targetsMaximum Range — 10–5000 m
Player ESP
Bounding Box — Disabled / 2D / 3D / CornersSnap Lines — Disabled / Center / Bottom / TopSnap Line Thickness — 0.5–4Player Name — Display player nameDistance Indicator — Show distance to playerHealth Bar — Player health displayShield Bar — Shield status displaySkeleton Overlay — Full bone structure overlayDirection Indicator — Facing direction arrowDirection Line Length — 10–1500Head Dot — Radius 0.1–5.1Visible Players Only — Hide non-visible playersColor by Visibility — Dynamic visible / hidden coloringMaximum Distance — 10–5000 mShow Teammates / Enemies — Toggle by team typeShow Held Weapon — Display equipped weaponShow Corpses — Display dead players
General Loot — Show all items in rangeMaximum Distance — 1–200 mItem Name Filter — Whitelist or blacklist by substringFilter Management — Add or remove entries with X