CS2 Sensory [DMA]
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UndetectedWindows 10 & 11 Instant Delivery
$3.99
Product Images
Requirements
Aimbot
- Aimbot / Weapon Group Profiles
- Angular / Screen-Space FOV
- Distance-Based FOV Scaling
- Target Priority / Target Lock
- Aim Smoothing / Aim Deviation
- Artificial Elevation / Maximum Distance
- Smoke Check / Minimum Damage / Autowall
- Hitbox Selection (Head, Neck, Body, Pelvis)
- Aim Recoil Control / Standalone Recoil Control
- FOV Circle / Recoil Crosshair / Sniper Crosshair
Player ESP
- Player ESP / Team ESP
- Visible / Occluded / Knocked Styles
- ESP Layout Editor
- 2D / 3D Boxes
- Skeleton / Prediction Skeleton
- Head Circle / Far-Distance Dot
- Snaplines / Aim Direction
- Out-of-FOV Indicators
- Aiming-at-You Warning
- Spectator List
Chams
- Visible Chams / Hidden Chams
- Multiple Cham Materials
- On-Hit Chams
- Smoke-Aware Chams
World ESP
- Map Geometry
- Bomb ESP / Bomb Timer / Bomb Damage Estimate
- Dropped Weapon ESP
- Chicken ESP / Sound ESP
- Flashbang / HE Grenade / Smoke Grenade ESP
- Decoy Grenade / Molotov / Incendiary ESP
- Projectile Timers / Projectile Trails
- Smoke Radius / Smoke Voxels / Smoke Timer
- Inferno Radius / Precise Inferno Shape / Inferno Timer
Grenade Prediction
- Grenade Trajectory Prediction
- Collision / Bounce Prediction
- Landing Position Prediction
- Released Grenade Tracking
- Jump-Throw Prediction
- Grenade Landing Camera
Grenade Warnings
- Grenade Warning
- HE Damage Estimate / Detonation Timer
- Flash Duration / Flash Percentage Estimate
- Enemy Flash Prediction
Lineups
- Nearby Lineup Discovery
- Held-Grenade Filtering
- Position Guidance / Aim Guidance
- Landing Target / Hold-to-Align
- Capture Custom Lineups / Lineup Editor
- Stance / Throw / Movement Instructions
- Jump-Throw Lineups
- Lineup Notes
- Import / Export Lineups
Triggerbot
- Triggerbot / Weapon Group Profiles
- Configurable Fire Delay / Click Duration
- Maximum Distance
- Hitbox Selection (Head, Neck, Chest, Stomach, Arms, Legs)
- Seed Prediction / Next-Tick Safety
- Autowall / Minimum Wall Damage
Radar
- Overlay Radar / Native Radar
- Square / Circular Radar
- Player-Centered / Map-Centered Radar
- Rotating / North-Up Radar
- Automatic Zoom / Map Image
- Automatic Floor Switching
- Enemy Players / Teammates
- Player Names / Player Direction
- Dropped Weapons / Projectiles
- Infernos / Smoke Voxels / Death Markers
- C4 Marker / Bomb Timer / Bomb State
- Bomb Direction Arrow / Defuse Progress
- Bomb Danger Zone / Animated Damage Bands
Cloud Radar
- Browser Radar
- Local Network Sharing
- Public Link
Mouse Connection
- Multiple Input Backends
- Connect / Reconnect / Disconnect
- Test Mouse Movement / Test Mouse Click
- Input Masking
- DMA Key-State Support
Combat Feedback
- 2D / 3D Hitmarker
- Damage Numbers
- Hit Sound / Kill Sound
- Custom Sound Files
Movement (One-PC Builds Only)
- Bunny Hop / Edge Jump
- Velocity HUD / Velocity Graph
- Weapon Slowdown Indicator
- Jump Statistics
Miscellaneous
- Auto Accept / Randomized Accept Delay
- Active Hotkeys
- Config Manager
- Monitor Selection
- VSync / FPS Limit
Developer / Support Tools
- Debug Overlay
- View-Matrix Diagnostics
- Memory / Read Diagnostics
- Encrypted Support Snapshot
- Runtime Offset Tools
- Autowall Debugging / Grenade Debugging
- Lua Evaluation
- MCP Development Tools
Not Currently Available
The following features are not included in the current release:
- Flickbot
- Player Intelligence
- Team Economy HUD
- Autorun Lua Scripts
